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AI Insights · Timothy · October 2024

Top 5 Physics Puzzle Games Performance in the UK, Q3 2024

Explore the performance trends of the leading physics puzzle games in the UK during Q3 2024, with insights on downloads, revenue, and active users.

Top 5 Physics Puzzle Games Performance in the UK, Q3 2024

During the third quarter of 2024, the leading physics puzzle games on a unified platform in the United Kingdom showcased diverse performance metrics in terms of weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, offers a glimpse into the trends shaping the mobile gaming landscape.

Screw Puzzle: Wood Nut & Bolt™ by ONESOFT GLOBAL PTE. LTD. experienced a gradual decline in weekly downloads, starting from about 44K in early July and landing at approximately 26K by the end of September. Revenue peaked in early August at around $15K before tapering off to $11K. Active user numbers fluctuated, peaking mid-quarter at around 127K before settling at 115K.

Screw Pin Jam Puzzle, published by Playbox Studio, saw its weekly downloads decrease from 63K to about 26K over the quarter. Revenue showed a slight dip mid-quarter but rebounded to around $12K by the end of September. Active users remained relatively stable, with a slight increase towards the end of the quarter, maintaining a range from 158K to 171K.

Dino Global Studio's Screw Out: Jam Puzzle demonstrated an impressive increase in weekly revenue, climbing from under $300 in early July to over $49K by mid-September. Downloads peaked at 65K during the same period. Active users jumped significantly, reaching over 88K, reflecting a strong engagement with the game.

Another title, Screw Pin - Jam Puzzle from ADONE PTE. LTD., saw its downloads decrease from 52K to just 7.8K by the end of the quarter. Revenue showed a consistent increase early on, peaking at nearly $9.8K before returning to $6.5K in September. Active users reached a high of 97K, with a gradual decline towards the quarter’s end.

Finally, Wood Screw also by Dino Global Studio, began the quarter with 30K downloads, which then decreased to 11K by the end of September. Revenue declined steadily from nearly $10K to $4.3K. However, the game maintained a robust active user base, peaking at 186K in mid-September.

For more detailed insights and analyses on these games and other trends in the mobile gaming industry, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024